Once more, a perfectly good splash page/poster
is obscured by the text. I'd love to stay and discuss developmental
psychology with you, Ken (I'm an Eriksonian, myself), but I've got a comic
book to read.
Remember the Chaotix? They're still
around, waiting for word from Knux. At least Espio is doing something
worthwhile, having discovered how to open Windows in his environment.
Vector continues to bad-mouth Julie-Su in her absence. OK, so she
cleaned your clock in Part 1; that any reason to call her a "witch"?
Before he can continue in this vein one of the tremors that have been hitting
the Marble Zone FINALLY catches up to them. This not only serves
as a wake-up call but it's also our cue to cut away from the Chaotix and
look in on that little hostage drama that wound up the last episode.
Nice two-page interior of a dingo troop taking
prisoners: Lara-Le, the Consort Whomever, and somebody's old lady.
Knuckles and Archimedes materialize in the next room. A couple dingoes
check to see if it's "some jerk who thinks he's a hero." Tip for
you, guys: if his name is on the front of the comic book, he IS the hero!
Knuckles having done most of the work, the consort Wynmacher tidies up
around the edges. "Alma Mata"? Apparently someone didn't know
from the term "alma mater". Either that or it's the "Sally Elisha
Syndrome" all over again. Archy had apparently made himself scarce
during the brawl and only comes back to interrupt a Kodak Moment between
Knuckles and his mom to tell them that more dingoes are on their way.
The backup canids come upon their conked brethren only to start fading
out. Back on the ground, Constable Remington and Julie-Su are told
to stand down and return to headquarters; so much for the field trip.
Cut to Hawking conversing with yet another
ant, this one wearing a green beret and bearing the first name of "Deo"
and (as we subsequently learn) the last name of "Volente". That's
right, "Deo volente," a Latin phrase meaning "God willing." This
managed to get past the suits at Archie AND Sega apparently without setting
off any alarms. It may be an obscure reference, but it's way more
literate than the small-caliber punnery practiced by Mike Gallagher in
"Let's Get Small" (Sonic #33). I mean, "French Frirus"? Hawking
then receives an explanation about current events from Locke, liberally
spiced with Treknobabble. Simply put, at the climax of "Endgame"
an "omega wave" was released which pretty much compromised the barrier
between the echidna and dingo zones. The end result is that the zones
are materializing on top of each other. Sort of like two cars trying
to fit into the same parking space...while traveling at 70 MPH! You
can see where this could get messy.
Cut back to the EST van where (surprise, surprise!)
Knuckles, Lara-Le and Wynmacher have materialized. Knuckles tells
Remington he wasn't able "to get the others to safety" which explains,
in part, why the little old lady echidna never figures in the story from
this point on. Remington takes everyone back to his office for a
breather.
Finally, Knuckles and Lara-Le are able to
spend a little quality time together. We learn that Lara-Le got out
of the relationship with Locke when it became apparent that, according
to the fine print on the Guardian version of a marriage license, Locke
pretty much had complete control of Knuckles' upbringing once he was born.
To paraphrase Lara-Le:
"He wouldn't let me have a say
So I just up and walked away."
See how easily this turns into a country-western
lyric?
Remington then arrives with word that Hawking
might have the answer. But before that can be spelled out it's time
to fasten our seat belts and prepare for the next quake. This one
manages to shake the dingoes and the echidnas into the same dimension.
This brings a response from General Buzzcut: round up some echidnas and
make an example of them...or use them as bait to trap the Guardian.
Here's an extra credit question: Note the
second echidna from the right on page 12, panel 3; is he pleading for his
life or praying for deliverance? Since we've been introduced to a
character named "Deo Volente" that's not an idle question. BTW, has
anyone figured out the significance of the dingo logo? The more I
look at the red badge on Buzzcut's shirt (page 12, panel 1) the more it
reminds me of a stylized fist.
And the more I look at Micah Zak's fan art
on the Fan Art page, the more I wonder how they let M.Z. get away with
drawing a nude Sally. Don't know if the fact that M.Z. is a Navy
brat has anything to do with it. Patty York's Espio has a misplaced
horn; I think it looks better there. And Green Gibbon! (complete
with !) manages to find a spot on the Let's See If I Can Get My Name In
Print One More Time Page.
We come upon a bunch of dingoes playing a
round of "Psych!" with a group of captive echidnas. Knuckles arrives
to even things up; once again, he gets the Iron Man Award for climbing
down barbed wire instead of rope. Julie-Su is along for this ride,
and demonstrates why she'll never get a job as a back- walker in a geisha
house any time soon. The echidnas are making their way to Dingo Central
while the two realities are being folded together like egg whites into
a souffle. Archy gets a signal from Hawking via D.V. to take cover.
As for General Buzzcut, he's slipping on a "power glove" but before his
aide de camp can ask why he wants to play video games at a time like this,
Knux and the gang show up.
Knuckles then does what would have been unthinkable
not so long ago: he first tries to REASON with Buzzcut, who's apparently
only interested in duking it out. The two of them apparently are
set to go mano-a-mano while everyone else heads for shelter, Hawking having
given said instructions to Remington. "P.I.P.", picture-in-picture.
I got it. Cute.
Hawking once again appears to be firing up
what Knuckles refers to as "that hyper-zone doohickey". At the same
time he starts moaning about the "responsibility" he has of saving echidna
lives; hey Gramps, retire and move to Florida if you've got that kind of
attitude! While Buzzcut proves to be no match for Knux and Julie-Su,
we find that the point of their little rumble (as opposed to the Big Rumbles
going on outside) was to get Buzzcut to get his people out of harm's way
as the two realities cross paths. In the midst of all the earthquaking,
Knuckles insists that cooler heads prevail.
Knux and Buzzcut emerge to face a new reality;
Echidnaopolis is still standing, and...OK, I must have missed something:
what's with the cockatiel named "Catweazle"? We also learn from D.V.
that Hawking has met some kind of fate or other...maybe he decided to pack
it in and move to Florida after all. So why is it that it's Knuckles
who's handed his hat? Even if, in this case, it's the snazzy anime
model. The cast takes a two-month vacation.
You can't say that Ken doesn't keep the story
moving. Trouble is, there are spots where the reader doesn't know
much more of what's going on than Knuckles. Things happen...or don't
happen...or are only suggested. After fretting so much about his
son, Locke is dropped from this issue except to supply some scientific
exposition. After their opening routine, the Chaotix are also left
out of account. We're presented with a cataclysmic scenario...and
the end-result is an existential visit to a haberdashery. I suppose
it's another example of loose continuity in action. Not that it hasn't
been a great story arc with superb new characters and situations, and a
clear demonstration that Manny Galan has become to Knuckles what Art Mawhinney
is to Sonic in terms of defining the look of the characters. But
the ending left me feeling like a kid in the back seat on a cross-country
drive: "Are we there yet?" Let's just hope that we're reminded of
what the "there" is from time to time...or have comic books at this point
in the 20th century abandoned even THAT amount of story structure?
Postcards: Like the dog that didn't bark in
the Sherlock Holmes story, I've come to be intrigued by the lack of hype
over "Brave New World", next month's special
issue in lieu of a Knuckles issue. Maybe Paul Castiglia's Hype-O-Matic
simply burned itself out after the "Endgame" debacle. Still, I just
can't get over the cover art for BNW, particularly the almost forlorn expression
on Sally's face, as if to belie all that partying on the cover
of #51. This definitely looks like The Morning After.
Repent: Sonic #52
is at hand!
Sonic #53: WHY
the freaking out over the possibility that Sonic & Knuckles have patched
it up? Didn't they do that back at the end of "Battle Royal"?
And if you've got the BIG guns working on the story (Penders writing and
Mawhinney drawing), what business does Dr. Quack have being on the cover?
Letters: one from Australia, to go along with
the Neapolitan fan art. We're dealing with an international phenomenon
here, people. (He leans back in his seat, smiling broadly at the
seemingly innocuous statement on the letter page which is a clue to a major
story arc on the horizon, the details of which are known only to a handful
of trusted...I'm sorry, where was I?). As Deo Volente might have
said to Knuckles: "Here's your hat; what's your hurry?"